inge9 - playground #include <inge9> int main() { double x = -50, y = 50; while (true) { clear("black"); drawText("Hello", x, y, 22, "white"); x += 4; if (x > canvasWidth()) x = -50; delay(20); } return 0; } Rodar Saída (cout) e mensagens de erro: Entrada (cin):